Monday, November 30, 2015
FallOut 3 - Fan Art - Combat Shotgun
My latest work at home. I used 3ds Max for the high and low poly models, and Substance Painter for the textures. Rendered in Marmoset Toolbag 2.
9560 tris
Gears of War Ultimate Edition
I was part of the Environment Art Team at Splash Damage. I was responsible of World Building for different levels, including optimization for different Multiplayer maps. You can see my work following the link below
https://www.artstation.com/artist/imcalvin
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