Monday, November 30, 2015

FallOut 3 - Fan Art - Combat Shotgun





My latest work at home. I used 3ds Max for the high and low poly models, and Substance Painter for the textures. Rendered in Marmoset Toolbag 2.
9560 tris

Gears of War Ultimate Edition



It´s been a long time since the last post.  I moved to London and I had the great opportunity to work in one of my favorite games: Gears of War Ultimate Edition.
I was part of the Environment Art Team at Splash Damage. I was responsible of World Building for different levels, including optimization for different Multiplayer maps. You can see my work following the link below

https://www.artstation.com/artist/imcalvin