Wednesday, October 27, 2010






3DS Max, Photoshop. UDK Real Time Scene.
All Textures, Models and shaders were created by Iván Martínez Calvín
Concept: Darkworks

Monday, October 25, 2010


Scar_H Low Poly Model. 3DS Max Viewport screenshot

Saturday, October 09, 2010



Scar-h. High Poly